![]() Bosses in particular will send out more enemies, fire projectiles where you have to resist your urge to dodge them, or even come at you, but you can’t necessarily defeat them. There are also the more annoying Raiders variant that is basically an enemy swooping in at the last second. There’s the classic small and big enemies, enemies that are linked together called Gemini that take up both lanes, ghosts that disappear a few seconds before it hits your crossfire, and bosses. Though, the variety you’ll come across enemy-wise doesn’t stop at what lane they’re in. A song can take place on either of the four maps, with most enemies getting a reskin and containing their own boss. Taking a side-scroller approach, your enemies come in from the right and will either be at ground level or up in the air (which makes up the lanes). Muse Dash is a colorful two lane rhythm game that has you fight enemies (or projectiles) to the beat of the music instead of simply hitting the notes. If I didn’t end up liking it, it wouldn’t be too much money down the drain. I saw that this was just $3 and said why not. Fast forward after I played through Deemo Reborn (as well as still playing Deemo and VOEZ), here I am trying to shake off my obsession with another rhythm game. I guess I never added it to my wishlist and thus never got a notification that it released. However, I never actually picked it up till the last winter sale. I vaguely remember coming across it one day and seeing gifs of two characters (which I now know is Maid Marija and Sleepwalker Rin). ![]() I actually knew of Muse Dash before it had a release date on Steam.
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